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Minimum Standards

Posted: Mon Oct 26, 2009 8:58 pm
The following is a list from the WFTDA regarding what you need to be able to do before you are able to participate in a game. At ARRG we teach you all of these things. The Fresh Meat programme is around 17 weeks. Some people pass first time, but for some people it can take longer. Everyone is supported to take as much time as they need.

After this, skaters progress into the Rec Team to learn to scrimmage and play some serious roller derby. Skaters can either then choose to stay in the Rec Team, or try out for competitive teams to bout publicly.

Each WFTDA member league that intends to enter into a WFTDA-sanctioned interleague bout must designate a league member who is responsible for ensuring that each skater entering into the interleague bout meets the skill requirements listed below. The league member may be the head of the training/coaching committee, travel team captain, or other league official. This designated league official must sign off on each skater's individual assessment sheet. Skaters must be assessed prior to their first interleague competition and re-assessments must be done at least annually thereafter. WFTDA leagues must maintain signed records of successful testing of their rostered skaters and be able to provide these records to the WFTDA upon request.

1 Basic Skating Skills and MINIMUM STANDARDS

The skater must demonstrate proficiency in the following areas:
1.1 Skating Posture
1.1.1 Bends at knees and hips with shoulders back
1.1.2 Swings arms fluidly

1.2 Stride
1.2.1 Has steady, confident, fluid strides
1.2.2 Uses both feet to push forward on straight-aways

1.3 Crossovers
1.3.1 Performs smooth crossovers while skating at a brisk pace going into and coming out of turns
1.3.2 Uses both feet to push during crossovers

1.4 Speed and Endurance
1.4.1 Skates 25 Laps around regulation track within five minutes
(based on WFTDA regulation track)

1.5 Stops
Skater must come to a complete stop from a brisk pace, using proper form and without losing her balance. Must be able to complete both stops effectively.
1.5.1 T-Stop
1.5.2 Plow Stop

1.6 Other skills
1.6.1 Performs one-foot glides with each foot for the length of the straightaway with good balance. Skater must be in derby stance with one foot completely off the floor Skater maintains sufficient speed and does not flail limbs
1.6.2 Has the ability to propel self while keeping all eight wheels on the floor
1.6.3 Can move easily and fluidly from one side of the skating lane to the other. Can perform smooth quick cuts, crossing the track at least three times on each straight-away and twice on each turn.

2 Falls
Skater must perform the following falls safely, correctly, and naturally.

2.1 Single Knee Falls
2.1.1 Left
2.1.2 Right
2.1.3 Recovers from each fall without using hands to get up
2.1.4 Skater is able to return to active skating within two seconds

2.2 Double Knee Falls
2.2.1 Skater is able to return to active skating within two seconds

2.3 Figure 4/Baseball Slide
2.3.1 Both legs stay on or near the ground during the fall
2.3.2 Skater is able to return to active skating within three seconds

2.4 180 Degree Turn Single Knee Fall
2.4.1 Exhibits control to complete the fall in exact opposite direction
2.4.2 Skater is able to return to active skating within two seconds

2.5 Four point fall
2.5.1 Hands are kept in front of the body, fingers closed into fists
2.5.2 Skater is able to return to active skating within two seconds

3 Balance/Agility
Skater must demonstrate the ability to perform the following tasks without losing her balance or falling.

3.1 Stepping from a standstill
3.1.1 Forward and Backward
3.1.2 Side to side in both directions

3.2 Squatting
Skater achieves a 90 to 120 degree angle at the knee during each squat. Feet and knees are hip width or wider. Eyes look forward, chest is out and back is flat.
3.2.1 Squats and coasts through the entire straightaway and turn
3.2.2 Squats and propels self on straightaways and around turns

3.3 Hopping
3.3.1 Hops over an object at least 3 inches in height without touching the object or losing balance while skating at a moderate pace Skater's feet must leave the ground simultaneously, then land simultaneously
3.3.2 Skater hops from one foot to the other while moving forward

3.4 Focus
3.4.1 Can look left, right, and behind quickly and unexpectedly while maintaining regular skating stride at a moderate pace

3.5 Weaving
3.5.1 Maneuvers through 10 cones placed six feet apart, covering both straight-aways and turns

4 Skating With Others
Skater must demonstrate the ability to perform the following skills legally and safely while skating at a moderate pace.

4.1 Whips
4.1.1 Giving whips Giving inside whip Giving outside whip
4.1.2 Receiving whips Receiving inside whip Receiving outside whip
4.1.3 Hip whips Giving hip whips Receiving hip whips

4.2 Pushes
4.2.1 Giving pushes
4.2.2 Receiving pushes

4.3 Pacing
4.3.1 Skater adjusts to the variable speeds (decrease/increase) of a paceline, while maintaining an arms length distance between herself and the skaters in front of and behind her without falling, tripping, overtaking or running into another skater.

4.4 Weaving Around Moving Obstacles
4.4.1 Demonstrates weaving through a single-file line of moving skaters who are each an arm's length apart.

4.5 Unexpected Obstacles
4.5.1 Skating within a pack of at least four other skaters who fall in front of the skater at various unexpected times. Skater must deal with the fallen skaters by avoiding or safely falling without hurting self or the fallen skater, and without causing an unnecessary hazard for any of the pack skaters.

4.6 Leaning
4.6.1 Skates while leaning shoulder to shoulder with another skater while maintaining an upright position and propulsion without tripping, falling, or becoming unsteady.

4.7 Bumping
4.7.1 Maintains or recovers balance, without falling, while being bumped into and having wheels bumped by other skaters.

5 Blocking
Skater must demonstrate the ability to perform the following skills legally and safely while skating at a moderate pace.

5.1 Taking Hits
5.1.1 Responds safely (without flailing or grabbing other skaters, if falling, she falls safely, accurately, and small, without sprawling unnecessarily, and with 2 to 4 second recoveries) to repeated heavy hip checks and shoulder checks.
5.1.2 Demonstrates the above in a pack situation, without causing an unnecessary hazard for pack skaters.

5.2 Positional Blocking/Frontal Blocking/Stall Blocking
5.2.1 Performs with good posture and without loss of balance or focus

5.3 Checks
Performs checks with legal body parts delivered within legal blocking zones with moderate to heavy force while skating at a brisk pace.

5.3.1 Hip checks Left hip Right hip
5.3.2 Shoulder checks Left shoulder Right shoulder